Web Design Graphics Design Coding About Habib Ahsan
 
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  The Dry Hit

Timeline:
Fall 2018

Comments:
Developed using Wordpress and a heavily customized child theme of Tracks theme by CompleteThemes.

Modifications include adding a completely responsive sidebar with custom coded widgets.
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1. The Dry Hit Blog
Demos Available
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  MXRoute

Timeline:
Fall 2017

Comments:
Work included logo, branding, and a static, fully responsive HTML5 website.

The client can make changes to the site by editing variables in a JSON file and running a build command, which generates a fresh copy of the update website.

Frontend stack includes Bootstrap 3, Javascript, jQuery and inline vector SVG images.

Bespoke generator stack includes Nunjucks templating language, lessCSS, and JSON file to store variables.

Development stack includes NPM, Gulp, Browser Sync and Surge
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1. Preview site
2. Official MXRoute site
Demos Available
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  ZXHost

Timeline:
Summer 2018

Comments:
Work included logo, branding, and a static, fully responsive HTML5 website.

The client can make changes to the site by editing variables in a human readable YAML file and running a build command, which generates a fresh copy of the update website. The various hosting plans on the website can also be tweaked this way.

Frontend stack includes Bulma CSS, Javascript, jQuery and inline vector SVG images.

Bespoke generator stack includes Nunjucks templating language, SASS, and variables stored in YAML format.

Development stack includes NPM, Gulp, Browser Sync and Surge
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1. Preview site
Demos Available
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  Openmon

Timeline:
Summer 2017

Comments:
Work included logo and a simple landing page explaining the service they provide.

Frontend stack includes Spectre CSS, Javascript, and inline vector SVG images.

Bespoke generator stack includes lessCSS.

Development stack includes NPM, Gulp, Browser Sync and Surge
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1. Preview site
Demos Available
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  Wedding Photo Site

Timeline:
Summer 2014

Comments:
Fully responsive website features photos from various events during a week long wedding ceremony.

Photos are hosted on Flickr and displayed on the website via the official API.

The client can add/remove photos from the Flickr album and the changes are reflected on the website instantly.
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1. Ashraf and Tasmin
Demos Available
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  Work in Progress: SNG Vapor Redesign

Timeline:
February 2013

Comments:
Work in progress shot of a redesign of SNG Vapor. Set to go live on February 2013
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  The Gamer's Post

Timeline:
May 2012 - Now

Comments:
I got tired of vising multiple sites to get my daily gaming news so I made a site that grabs RSS feeds from all those sites. No blogspam, no ads, no pagination, just pure news. Features a lot of advanced web technologies to make the user experience as fluid as possible.

The Gamer's Post uses Twitter Bootstrap 2.0 and features a responsive design to gracefully degrade to lower resolution monitors, tablets and smart phones.
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1. The Gamer's Post
Demos Available
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  Digital Game Museum

Timeline:
October 2012

Comments:
Digital Game Museum is an organization that works towards collecting and preserving early video games and their packaging.

In the fall of 2011 they required an emergency update to their website prior to a convention. Without write access to their server, I had to hard code the CSS code on their drupal page and host the images off site.
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1. Digital Game Museum Homepage
Demos Available
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  Web Host Template

Timeline:
Summer 2011

Comments:
Yet another hosting template I'm currently working on. The frontpage is almost finished and the subsequent pages will follow.

An updated version of the simple hosting CMS that I designed for ServeWire will accompany with the template. This will allow the owner to edit the deals on the front page and various other things on the site without editing any files on the server.
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  ServeWire Web Hosting

Timeline:
Summer 2011

Comments:
ServeWire.com has been providing web hosting services for a few years now. It was recently aquired by the client and he wanted a low budget redesign completed within a short time. The only thing kept from the old identity was the logo.

Client also required a light weight administration panel for content management. Features of the panel include the ability to change front page deals, hosting packages and site management tasks without using any code.
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1. Interactive Template
2. Admin Panel
Demos Available
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  XNA Game Camp @ UoIT

Timeline:
Spring 2007

Comments:
Microsoft Canada visited UoIT in the spring of 2007 to host an information session on their new technology called XNA. Microsoft XNA is comprised of a set of tools and runtime enviornment that makes developing games easier on PC and Xbox 360.

I was hired to develop a promotional website where people can register for the event and find out more information about it. Some of the assets were provided in the XNA press/web kit.
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1. XNA Game Camp at UoIT
Demos Available
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  Call of Duty Emblems [WIP]

Timeline:
Spring 2011

Comments:
A repository of user created emblems made in Call of Duty: Black Ops. An emblem is similar to an avatar for every player.

Powered by CakePHP, this website supports user submission of emblems. Members can upload pictures of emblems, rate other emblems and add them in their favorite list. They are also able to comment on the emblems.

Site launches Summer 2011
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  Eden Imports

Timeline:
Winter 2006

Comments:
Eden Imports is a Toronto based importer of fuser sleeves for laser printers from eastern European countries. They offer a cheaper no-name wholesale alternative to the brand name fuser sleeves available in Ontario, Canada.

The client wanted a simple website displaying company information, their range of products offered and their warranty policy. They already had a logo designed and a working online e-commerce solution.
1. Eden Imports Frontpage
Demos Available
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  Xbox Next Gen

Timeline:
Winter 2004

Comments:
XboxNextGen was designed to be the one stop portal for everything Xbox 360. The site featured everything from the latest news, reviews and previews of the latest games and an active community of Xbox 360 fans.

The site was also heavily integrated with vBulletin where the forum members could contribute to the site by submitting news stories, commenting on articles/news items and posting their own reviews of Xbox 360 games.

XboxNextGen used a custom designed content management system built on PHP and MySQL. The CMS was heavily integrated with vBulletin to manage the staff and their access level efficiently. All the items on the site was interconnected so it was easy to refer back to items. The CMS featured an image uploader complete with the ability to apply custom filters and frames to the image for consistency with the rest of the website images. For videogame screenshot images, the uploader also had resizing and watermarking capabilities.

Although quite image-heavy, the site was highly optimized to keep the loading time under half a second on typical broadband connections.
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  vBulletin 2 Styles

Timeline:
2003 - 2004

Comments:
These two skins were designed and coded from the ground up for vBulletin 2. They were somewhat ahead of the curve at the time of design. The skins feature custom templates for popular add-ons such as Shoutbox and Virtual Store.
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